LOOKING AT THE MOON
3D
CLIENT: Sky Immersive
YEAR: 2022
Working with the talented team at Sky Immersive, I had the opportunity to develop a cutting-edge animation pipeline, using game engines and VR tools to enhance and expand traditional 3D workflows. This collaboration allowed us to create immersive experiences across multiple platforms as the world of gaming continues to evolve.
I created assets and textures that were later "filmed" inside the Unity engine, resulting in an animation that showcased the potential for distributing assets across TV, mobile, VR, and mixed reality formats. As Sky explores the possibilities of the metaverse, projects like this one help executives understand the benefits and cost-effectiveness of integrating game engine technology.
I created assets and textures that were later "filmed" inside the Unity engine, resulting in an animation that showcased the potential for distributing assets across TV, mobile, VR, and mixed reality formats. As Sky explores the possibilities of the metaverse, projects like this one help executives understand the benefits and cost-effectiveness of integrating game engine technology.